![Harbor Harbor](http://cdn.valofessor.gg/img/d/characters/latest/92/95B78ED7-4637-86D9-7E41-71BA8C293152_small.png)
Harbor
![Controller Controller](http://cdn.valofessor.gg/img/d/character-roles/latest/full/4EE40330-ECDD-4F2F-98A8-EB1243428373.png)
All Maps
Standard
Details
Q - Cove
EQUIP a sphere of shielding water. FIRE to throw. ALT FIRE to lob. Upon impacting the ground, spawn a destructible water shield that blocks bullets.
E - High Tide
EQUIP a wall of water. FIRE to send the water forward along the ground. HOLD FIRE to guide the water in the direction of your crosshair, passing through the world, spawning a wall along the water’s path. ALT FIRE while bending to stop the water early. Players hit are Slowed.
C - Cascade
EQUIP a wave of water. FIRE to send the wave rolling forward and through walls. RE-USE to stop the wave. Players hit are Slowed.
X - Reckoning
EQUIP the full power of your Artifact. FIRE to summon a geyser pool on the ground. Enemy players in the area are targeted by successive geyser strikes. Players caught within a strike are Concussed.
![Harbor Harbor](http://cdn.valofessor.gg/img/d/characters/latest/full/95B78ED7-4637-86D9-7E41-71BA8C293152_full.png)
Statistics
Popularity
0.4%
Win %
44.7%
Headshot %
47.6%
Remove Ads