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Harbor
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Details
Q - Cove
EQUIP a sphere of shielding water. FIRE to throw. ALT FIRE to lob. Upon impacting the ground, spawn a destructible water shield that blocks bullets.
E - High Tide
EQUIP a wall of water. FIRE to send the water forward along the ground. HOLD FIRE to guide the water in the direction of your crosshair, passing through the world, spawning a wall along the water’s path. ALT FIRE while bending to stop the water early. Players hit are Slowed.
C - Cascade
EQUIP a wave of water. FIRE to send the wave rolling forward and through walls. RE-USE to stop the wave. Players hit are Slowed.
X - Reckoning
EQUIP the full power of your Artifact. FIRE to summon a geyser pool on the ground. Enemy players in the area are targeted by successive geyser strikes. Players caught within a strike are Concussed.

Statistics
Popularity
0.2%
Win %
42%
Headshot %
25.8%