You can fall off this map. Taking out your knife can help you achieve full speed before jumping across parts of the map.
Similar to halls on Breeze, there are breakable doors in mid that can take you to A site.
Enemies will hold A aggressively at the start of a round, so it's important to jiggle peek or flash before walking up.
This map is very big, so rotate wisely. If you rotate too early, then you will be forced to play retake.
Retaking a site is very hard, avoid pushing out on defense too often.