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Details

Q - Cove

EQUIP a sphere of shielding water. FIRE to throw. ALT FIRE to lob. Upon impacting the ground, spawn a destructible water shield that blocks bullets.

E - High Tide

EQUIP a wall of water. FIRE to send the water forward along the ground. HOLD FIRE to guide the water in the direction of your crosshair, passing through the world, spawning a wall along the water’s path. ALT FIRE while bending to stop the water early. Players hit are Slowed.

C - Cascade

EQUIP a wave of water. FIRE to send the wave rolling forward and through walls. RE-USE to stop the wave. Players hit are Slowed.

X - Reckoning

EQUIP the full power of your Artifact. FIRE to summon a geyser pool on the ground. Enemy players in the area are targeted by successive geyser strikes. Players caught within a strike are Concussed.

Harbor

Statistics

Popularity

0.2%

Win %

25%

Headshot %

83.3%